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Relax Divide#gone· Weapons
Loadouts
| Loadout | |||||||
|---|---|---|---|---|---|---|---|
Pistol1st round of each half | 1.25 | 152.3 | 206 | +247 | 5 | 4 | 6 |
Eco$ 0 - 1000 | 0.40 | 130.6 | 154 | -154 | 2 | 5 | 5 |
Semi$ 1000 - 3900 | 0.56 | 69.4 | 105 | -768 | 5 | 9 | 12 |
Full≥ $ 3900 | 0.86 | 130.4 | 181 | -904 | 30 | 35 | 46 |
Weapons
#1
Vandal
Rifle
Kills22
HS%34.0%
#2
Phantom
Rifle
Kills5
HS%40.0%
#3
Ghost
Sidearm
Kills4
HS%23.5%
| Weapon | |||||
|---|---|---|---|---|---|
Vandal Rifle | 22 | 34.0% | 111.6 | 0.50 | 4,912 |
Phantom Rifle | 5 | 40.0% | 148.7 | 1.67 | 446 |
Ghost Sidearm | 4 | 23.5% | 159.5 | 1.00 | 638 |
Bandit Sidearm | 3 | 50.0% | 188.3 | 0.75 | 753 |
Bulldog Rifle | 2 | 33.3% | 185.0 | 1.00 | 370 |
Operator Sniper | 2 | 0.0% | 312.0 | 2.00 | 312 |
Guardian Rifle | 0 | 25.0% | 174.3 | 0.00 | 523 |
Sheriff Sidearm | 0 | 0.0% | 22.0 | 0.00 | 110 |
Judge Shotgun | 0 | 100.0% | 160.0 | 0.00 | 160 |
Classic Sidearm | 0 | 25.0% | 88.0 | 0.00 | 176 |